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Plugin 1.0 · Unreal Engine 5.8Source snapshot · Version details

Set up an inventory in Blueprints ​

Guide in preparation

This walkthrough is a template. Verified Blueprint graphs, settings, and screenshots will be added here.

Before you start ​

The example project's requirements will be listed here. Start with Enable the plugin.

1. Choose the inventory owner ​

The owner Blueprint and its role will be explained here.

2. Add and configure components ​

Component setup and property values will be added here.

3. Create item and container assets ​

Asset creation and configuration will be added here.

4. Initialize the inventory ​

The initialization Blueprint graph will be added here.

5. Add the first item ​

The item creation Blueprint graph will be added here.

6. Verify in Play mode ​

Play mode steps and expected results will be added here.

Optional: Connect your inventory UI ​

Widget setup will be added here if the example includes a UI.

Troubleshooting ​

Common configuration issues and their fixes will be added here.

Continue with Blueprint systems ​