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Plugin 1.0 · Unreal Engine 5.8Source snapshot · Version details

Version notes ​

Documentation version 1.0 ​

The plugin descriptor declares Version: 1 and VersionName: "1.0". Its friendly name is Rocket Inventory Core.

  • Engine requirement: Unreal Engine 5.8.
  • Reported validated platform: Win64.
  • Documentation source snapshot: 13b2d4b7cd8059b890ca57b7615ff1c9a9360509.

This first English documentation edition describes a source snapshot recorded on October 4, 2026 (UTC). The documentation version does not imply a separately tagged plugin release.

Coverage ​

This edition covers asset setup, runtime ownership, items and containers, operations, replication/prediction, quick slots, save-data integration, world interaction, input/UI integration, visual resolvers, runtime previews, and editor tooling.

The independent Blueprint Documentation category contains templates for enabling the plugin and configuring an inventory. Their detailed editor instructions and graphs are still in preparation.

Function names, classes, module names, defaults, and limitations describe the recorded source snapshot. Binary Blueprint assets were not executed or inspected in the Unreal Editor while authoring these docs.

Compatibility names ​

The descriptor and existing content mount point remain RocketInventoryCore. The plugin includes redirects for supported older names. Preserve the existing module and reflected type names when integrating it into your project.

Future editions ​

New plugin versions will live in their own documentation folders and appear in the version selector. Versioned links remain stable, and earlier editions stay available.

See Documentation versions for the editions available today.